Alice
This is really Alice!

Alice Bain Toler

BIO:   

I’ve been an artist ever since I could hold a crayon and draw on a wall! I’ve lived all over the place but I love it most here in Utah. I have degrees in art and writing, and I’ve been designing and building art for Burning Man and our regional festival Element 11 since 2007. 

Gallery of Past Projects

BLIND CONTOURS

DESCRIPTION OF PROCESS: 

A blind contour is a drawing exercise done with the artist attempting to not look at the paper. Every evening I do an image search of a subject and research a quote, and then try to draw them in as few lines as possible without glancing down. I meet with varying levels of success, both with the recognizability of the subjects, and my ability to resist looking at the drawing pad!  For more information:  https://en.wikipedia.org/wiki/Blind_contour_drawing 

A few things I have learned from doing blind contour drawings every evening:

1) Sit square to the screen. Shoulders back, spine straight. Any twist in the body will translate to a deformation of the image on the page.

2) When you start drawing the outline of the face, keep going all the way around, or you’ll lose your line and you won’t get it back. It’s OK to go over the face contour a few times.

3) It’s OK for the eyes not to line up. It’s OK for someone to have two or three noses. The drawing can still look like the subject, even with three noses.

4) Don’t judge the drawing right after you do it. It might not look like the subject to you right then, but the next morning you’ll generally see it was better than you thought.

5) No stress – it’s only 5 minutes of your time! Even if it’s a disaster, laugh it off and post it anyway.

6) Research the quote earlier in the day. It’s really easy to get bogged down trying to find something profound when you’re brain’s tired at 10pm, and some people have just never actually said anything terribly interesting on public record.

7) Pretty people are much harder to draw than people with interesting faces. Real people are harder to draw than characters with latex prosthetics or CGI features.

 

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